Sciweavers

4803 search results - page 671 / 961
» Design patterns for games
Sort
View
AINA
2008
IEEE
16 years 1 months ago
Exploiting Frequent Episodes in Weighted Suffix Tree to Improve Intrusion Detection System
In this paper we proposed a weighted suffix tree and find out it can improve the Intrusion Detection System (IDS). We firstly focus on the analysis of computer kernel system call,...
Min-Feng Wang, Yen-Ching Wu, Meng-Feng Tsai
DATE
2008
IEEE
106views Hardware» more  DATE 2008»
16 years 1 months ago
Low Power Illinois Scan Architecture for Simultaneous Power and Test Data Volume Reduction
We present Low Power Illinois scan architecture (LPILS) to achieve power dissipation and test data volume reduction, simultaneously. By using the proposed scan architecture, dynam...
Anshuman Chandra, Felix Ng, Rohit Kapur
DEXAW
2008
IEEE
113views Database» more  DEXAW 2008»
16 years 1 months ago
Gestures, Shapes and Multitouch Interaction
Abstract—We discuss issues related to the design of a multitouch gesture sensing environment, allowing the user to execute both independent and coordinated gestures. We discuss d...
Augusto Celentano, Andrea Minuto
ICCCN
2008
IEEE
16 years 1 months ago
Instrumentation and Analysis of MPI Queue Times on the SeaStar High-Performance Network
—Understanding the communication behavior and network resource usage of parallel applications is critical to achieving high performance and scalability on systems with tens of th...
Ron Brightwell, Kevin T. Pedretti, Kurt B. Ferreir...
ICPR
2008
IEEE
16 years 1 months ago
A supervised learning approach for imbalanced data sets
This paper presents a new learning approach for pattern classification applications involving imbalanced data sets. In this approach, a clustering technique is employed to resamp...
Giang Hoang Nguyen, Abdesselam Bouzerdoum, Son Lam...