Sciweavers

4803 search results - page 540 / 961
» Design patterns for games
Sort
View
MOBISYS
2009
ACM
16 years 7 months ago
R2D2: regulating beam shape and rate as directionality meets diversity
We design, implement, and evaluate a vehicular communication system that improves uplink connectivity through multi-lobe beam pattern switching on a smart antenna. Directionality ...
Kishore Ramachandran, Ravi Kokku, Karthikeyan Sund...
ISEMANTICS
2010
15 years 1 months ago
Towards the formalization of interaction semantics
With the advent of Web 2.0 and the emergence of improved technologies to enhance UI, the importance of user experience and intuitiveness of Web interfaces led to the growth and su...
Irene Celino, Francesco Corcoglioniti
170
Voted
WWW
2005
ACM
16 years 7 months ago
Popular web hot spots identification and visualization
This work aims a two-fold contribution: it presents a software to analyse logfiles and visualize popular web hot spots and, additionally, presents an algorithm to use this informa...
D. Avramouli, John D. Garofalakis, Dimitris J. Kav...
CHI
2004
ACM
16 years 7 months ago
Studying cooperation and conflict between authors with history flow visualizations
The Internet has fostered an unconventional and powerful style of collaboration: "wiki" web sites, where every visitor has the power to become an editor. In this paper w...
Fernanda B. Viégas, Martin Wattenberg, Kush...
EDBT
2008
ACM
159views Database» more  EDBT 2008»
16 years 6 months ago
Automaton in or out: run-time plan optimization for XML stream processing
Many systems such as Tukwila and YFilter combine automaton and algebra techniques to process queries over tokenized XML streams. Typically in this architecture, an automaton is fi...
Hong Su, Elke A. Rundensteiner, Murali Mani