Sciweavers

4803 search results - page 537 / 961
» Design patterns for games
Sort
View
AOSD
2009
ACM
15 years 4 months ago
Concept analysis for product line requirements
Traditional methods characterize a software product line's requirements using either functional or quality criteria. This appears to be inadequate to assess modularity, detec...
Nan Niu, Steve M. Easterbrook
IWQOS
2011
Springer
14 years 9 months ago
Advanced Quality-of-Service signaling for IP multicast
—Supporting Quality-of-Service resource reservations for IP multicast flows is especially advantageous for distributed multimedia applications like video conferencing, 3D teleim...
Roland Bless, Martin Röhricht
COMSNETS
2012
222views more  COMSNETS 2012»
14 years 2 months ago
Assessing the veracity of identity assertions via OSNs
Anonymity is one of the main virtues of the Internet, as it protects privacy and enables users to express opinions more freely. However, anonymity hinders the assessment of the ve...
Michael Sirivianos, Kyungbaek Kim, Jian Wei Gan, X...
ICSE
2005
IEEE-ACM
16 years 6 months ago
An architects guide to enterprise application integration with J2EE and .NET
Architects are faced with the problem of building enterprise scale information systems, with streamlined, automated internal business processes and web-enabled business functions,...
Ian Gorton, Anna Liu
MOBICOM
2009
ACM
16 years 1 months ago
Optimal beam scheduling for multicasting in wireless networks
We consider the problem of efficient link-layer multicasting in wireless networks with switched beamforming antennas. The inherent tradeoff between multicasting and beamforming ...
Karthikeyan Sundaresan, Kishore Ramachandran, Samp...