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» Design patterns: between programming and software design
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ISPASS
2005
IEEE
16 years 5 days ago
Partitioning Multi-Threaded Processors with a Large Number of Threads
Today’s general-purpose processors are increasingly using multithreading in order to better leverage the additional on-chip real estate available with each technology generation...
Ali El-Moursy, Rajeev Garg, David H. Albonesi, San...
SAC
2009
ACM
15 years 11 months ago
Towards "WYDIWYS" for MIMI using concept analysis
This paper presents a novel software engineering approach for developing a dynamic web interface that meets the quality criterion of “WYDIWYS” - What You Do Is What You See. T...
Jie Dai, Remo Mueller, Jacek Szymanski, Guo-Qiang ...
ISPASS
2009
IEEE
16 years 1 months ago
GARNET: A detailed on-chip network model inside a full-system simulator
Until very recently, microprocessor designs were computation-centric. On-chip communication was frequently ignored. This was because of fast, single-cycle on-chip communication. T...
Niket Agarwal, Tushar Krishna, Li-Shiuan Peh, Nira...
CODES
2007
IEEE
16 years 28 days ago
Predator: a predictable SDRAM memory controller
Memory requirements of intellectual property components (IP) in contemporary multi-processor systems-on-chip are increasing. Large high-speed external memories, such as DDR2 SDRAM...
Benny Akesson, Kees Goossens, Markus Ringhofer
UIST
1995
ACM
15 years 10 months ago
Visual Interfaces for Solids Modeling
This paper exploresthe useof visualoperatorsfor solidsmodeling. We focus on designing interfaces for free-form operators such as blends, sweeps, and deformations, because these op...
Cindy Grimm, David Pugmire