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» Design patterns: between programming and software design
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SIGCSE
2009
ACM
114views Education» more  SIGCSE 2009»
16 years 7 months ago
Engaging students through mobile game development
This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Mobile devices have become an integral part of everyday lives...
Stan Kurkovsky
POPL
2001
ACM
16 years 6 months ago
Nomadic pict: correct communication infrastructure for mobile computation
This paper addresses the design and verification of infrastructure for mobile computation. In particular, we study language primitives for communication between mobile agents. The...
Asis Unyapoth, Peter Sewell
SIGMOD
2007
ACM
159views Database» more  SIGMOD 2007»
16 years 6 months ago
Anatomy of the ADO.NET entity framework
Traditional client-server applications relegate query and persistence operations on their data to database systems. The database system operates on data in the form of rows and ta...
Atul Adya, José A. Blakeley, S. Muralidhar,...
ICFP
2007
ACM
16 years 6 months ago
A type directed translation of MLF to system F
The MLF type system by Le Botlan and R?emy (2003) is a natural extension of Hindley-Milner type inference that supports full firstclass polymorphism, where types can be of higher-...
Daan Leijen
HICSS
2002
IEEE
114views Biometrics» more  HICSS 2002»
15 years 11 months ago
Advanced Question and Answering Systems for Community Development
The Internet has made transfer of knowledge of successful community development programs and processes possible by allowing practitioners to connect through computer-mediated-comm...
Queen Esther Booker, Ana V. Lopez, Michael McQuaid...