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» Design patterns: between programming and software design
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VEE
2006
ACM
150views Virtualization» more  VEE 2006»
16 years 18 days ago
Evaluating fragment construction policies for SDT systems
Software Dynamic Translation (SDT) systems have been used for program instrumentation, dynamic optimization, security policy enforcement, intrusion detection, and many other uses....
Jason Hiser, Daniel Williams, Adrian Filipi, Jack ...
IEEECIT
2010
IEEE
15 years 5 months ago
CFCSS without Aliasing for SPARC Architecture
With the increasing popularity of COTS (commercial off the shelf) components and multi-core processor in space and aviation applications, software fault tolerance becomes attracti...
Chao Wang, Zhongchuan Fu, Hongsong Chen, Wei Ba, B...
ICSM
2005
IEEE
16 years 7 days ago
A Controlled Experiment Assessing Test Case Prioritization Techniques via Mutation Faults
Regression testing is an important part of software maintenance, but it can also be very expensive. To reduce this expense, software testers may prioritize their test cases so tha...
Hyunsook Do, Gregg Rothermel
ICSE
2010
IEEE-ACM
15 years 8 months ago
Linking e-mails and source code artifacts
E-mails concerning the development issues of a system constitute an important source of information about high-level design decisions, low-level implementation concerns, and the s...
Alberto Bacchelli, Michele Lanza, Romain Robbes
WEBIST
2008
15 years 8 months ago
A Web-Based Version of a Trivial Game to Promote Galician Culture
We present in this paper the architecture and some implementation details of a web-based version of a Trivial game. Our implementation achieves such a high degree of interactivity ...
Miguel Rodríguez Luaces, Oscar Pedreira, &A...