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» Design patterns: between programming and software design
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WWW
2004
ACM
16 years 7 months ago
A web services architecture for learning object discovery and assembly
Courseware systems are often based on an assembly of different components, addressing the different needs of storage and delivery functionality. The Learning Technology Standard A...
Claus Pahl, Ronan Barrett
UIST
2009
ACM
16 years 1 months ago
Sikuli: using GUI screenshots for search and automation
We present Sikuli, a visual approach to search and automation of graphical user interfaces using screenshots. Sikuli allows users to take a screenshot of a GUI element (such as a ...
Tom Yeh, Tsung-Hsiang Chang, Robert C. Miller
WER
2007
Springer
16 years 24 days ago
Evolving Use Case Maps as a Scenario and Workflow Description Language
Since 1996, the core Use Case Map (UCM) notation has remained remarkably stable. As the structure and intent of workflow and scenario languages are very similar, UCMs have been ap...
Gunter Mussbacher
ICSOC
2004
Springer
16 years 2 days ago
Knowledge-driven interactions with services across ad hoc networks
Service oriented computing, with its aim of unhindered interoperability, is an appropriate paradigm for ad hoc networks, which are characterized by physical mobility of heterogeno...
Rohan Sen, Radu Handorean, Gruia-Catalin Roman, Gr...
CISIS
2010
IEEE
16 years 7 hour ago
Bringing Introspection Into the BlobSeer Data-Management System Using the MonALISA Distributed Monitoring Framework
Abstract—Introspection is the prerequisite of an autonomic behavior, the first step towards a performance improvement and a resource-usage optimization for largescale distribute...
Alexandra Carpen-Amarie, Jing Cai, Alexandru Costa...