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» Design patterns: between programming and software design
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ICFP
2005
ACM
16 years 6 months ago
High-level views on low-level representations
This paper explains how the high-level treatment of datatypes in functional languages--using features like constructor functions and pattern matching--can be made to coexist with ...
Iavor S. Diatchki, Mark P. Jones, Rebekah Leslie
AAAI
2006
15 years 8 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
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IUI
2010
ACM
16 years 1 months ago
Lowering the barriers to website testing with CoTester
In this paper, we present CoTester, a system designed to decrease the difficulty of testing web applications. CoTester allows testers to create test scripts that are represented ...
Jalal Mahmud, Tessa Lau
OOPSLA
2007
Springer
16 years 26 days ago
Activating refactorings faster
s Refactoring tools promise to increase the speed at which programmers write code, but programmers report that contemporary tools sometimes slow them down. Some of that slowdown ca...
Emerson R. Murphy-Hill
ISPASS
2006
IEEE
16 years 22 days ago
Accelerating architectural exploration using canonical instruction segments
Detailed microarchitectural simulators are not well suited for exploring large design spaces due to their excessive simulation times. We introduce AXCIS, a framework for fast and ...
Rose F. Liu, Krste Asanovic