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» Design patterns: between programming and software design
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POPL
2005
ACM
16 years 7 months ago
Synthesis of interface specifications for Java classes
While a typical software component has a clearly specified (static) interface in terms of the methods and the input/output types they support, information about the correct sequen...
P. Madhusudan, Pavol Cerný, Rajeev Alur, Wo...
CASCON
1992
163views Education» more  CASCON 1992»
15 years 8 months ago
Practical metaprogramming
Metaprogramming is the process of specifying generic software source templates from which classes of software components, or parts thereof, can be automatically instantiated to pr...
James R. Cordy, Medha Shukla
HCI
2009
15 years 4 months ago
Evaluation of User-Interfaces for Mobile Application Development Environments
Abstract. This paper discusses about the different user-interfaces of mobile development and modeling environments in order to extract important details in which the user-interface...
Florence T. Balagtas-Fernandez, Heinrich Hussmann
UML
2000
Springer
15 years 10 months ago
UMLi: The Unified Modeling Language for Interactive Applications
User interfaces (UIs) are essential components of most software systems, and significantly affect the effectiveness of installed applications. In addition, UIs often represent a s...
Paulo Pinheiro da Silva, Norman W. Paton
CASES
2008
ACM
15 years 8 months ago
Multi-granularity sampling for simulating concurrent heterogeneous applications
Detailed or cycle-accurate/bit-accurate (CABA) simulation is a critical phase in the design flow of embedded systems. However, with increasing system complexity, full detailed sim...
Melhem Tawk, Khaled Z. Ibrahim, Smaïl Niar