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» Design patterns: between programming and software design
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DATE
2006
IEEE
116views Hardware» more  DATE 2006»
16 years 27 days ago
Adaptive data placement in an embedded multiprocessor thread library
— Embedded multiprocessors pose new challenges in the design and implementation of embedded software. This has led to the need for programming interfaces that expose the capabili...
Phillip Stanley-Marbell, Kanishka Lahiri, Anand Ra...
IMA
2005
Springer
127views Cryptology» more  IMA 2005»
16 years 10 days ago
On the Automatic Construction of Indistinguishable Operations
Abstract. An increasingly important design constraint for software running on ubiquitous computing devices is security, particularly against physical methods such as side-channel a...
Manuel Barbosa, Dan Page
169
Voted
AIIDE
2009
15 years 8 months ago
Adapting Game-Playing Agents to Game Requirements
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
150
Voted
ATAL
2009
Springer
16 years 1 months ago
The DSML4MAS development environment
This paper presents the Dsml4mas Development Environment (DDE) which is a model-driven framework for the development of multiagent systems based on the Domain Specific Modeling L...
Stefan Warwas, Christian Hahn
IPPS
2003
IEEE
16 years 3 days ago
Multiple Instruction Stream Control for an Associative Model of Parallel Computation
This paper describes a system software design for multiple instruction stream control in a massively parallel associative computing environment. The purpose of providing multiple ...
Michael Scherger, Johnnie W. Baker, Jerry L. Potte...