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» Design patterns: between programming and software design
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MM
2005
ACM
179views Multimedia» more  MM 2005»
16 years 12 days ago
Automatic identification of digital video based on shot-level sequence matching
To locate a video clip in large collections is very important for retrieval applications, especially for digital rights management. In this paper, we present a novel technique for...
Jian Zhou, Xiao-Ping Zhang
IEEEPACT
2008
IEEE
16 years 1 months ago
Mars: a MapReduce framework on graphics processors
We design and implement Mars, a MapReduce framework, on graphics processors (GPUs). MapReduce is a distributed programming framework originally proposed by Google for the ease of ...
Bingsheng He, Wenbin Fang, Qiong Luo, Naga K. Govi...
ECOOP
2006
Springer
15 years 10 months ago
Session Types for Object-Oriented Languages
A session takes place between two parties; after establishing a connection, each party interleaves local computations and communications (sending or receiving) with the other. Ses...
Mariangiola Dezani-Ciancaglini, Dimitris Mostrous,...
SIGSOFT
2005
ACM
16 years 7 months ago
Reasoning about confidentiality at requirements engineering time
Growing attention is being paid to application security at requirements engineering time. Confidentiality is a particular subclass of security concerns that requires sensitive inf...
Renaud De Landtsheer, Axel van Lamsweerde
AUIC
2006
IEEE
16 years 28 days ago
Persuasive interaction for collectivist cultures
Persuasive technology is defined as “any interactive product designed to change attitudes or behaviours by making desired outcomes easier to achieve”. It can take the form of...
Rilla Khaled, Robert Biddle, James Noble, Pippin B...