Sciweavers

5591 search results - page 571 / 1119
» Design patterns: between programming and software design
Sort
View
PLDI
2006
ACM
16 years 29 days ago
Continuations and transducer composition
On-line transducers are an important class of computational agent; we construct and compose together many software systems using them, such as stream processors, layered network p...
Olin Shivers, Matthew Might
CSCW
2004
ACM
16 years 13 days ago
Introducing collaboration into an application development environment
We present contextual collaboration, an approach to building collaborative systems that embeds collaborative capabilities into core applications, and discuss its advantages. We de...
Susanne Hupfer, Li-Te Cheng, Steven Ross, John F. ...
IUI
2004
ACM
16 years 13 days ago
Demonstrating information in simple gestures
We introduce the simple gesturing user interface (SGUI), an application programming interface (API) for designing user interfaces utilizing simple gesturing on the personal digita...
Robert Pastel, Nathan Skalsky
AC
2003
Springer
16 years 7 days ago
Synthesis of Asynchronous Hardware from Petri Nets
Abstract. As semiconductor technology strides towards billions of transistors on a single die, problems concerned with deep sub-micron process features and design productivity call...
Josep Carmona, Jordi Cortadella, Victor Khomenko, ...
DELTA
2010
IEEE
16 years 3 days ago
Algorithm Transformation for FPGA Implementation
— High level hardware description languages aim to make hardware design more like programming software. These languages are often used to accelerate legacy software algorithms by ...
Donald G. Bailey, Christopher T. Johnston