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» Design patterns: between programming and software design
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EICS
2010
ACM
15 years 7 months ago
Seamless integration of heterogeneous UI components
Component-based software engineering is a paradigm aiming at better ways to reuse existing code and to distribute work across teams. Integrating UI components developed with diffe...
Heiko Paulheim, Atila Erdogan
ICECCS
2005
IEEE
91views Hardware» more  ICECCS 2005»
16 years 19 days ago
Extending SOFL Features for AOP Modeling
SOFL is a formal language and method for software system analysis, specification and design and it fully supports structured techniques and object-oriented techniques. AOP (Aspect...
Yao Shen, Haopeng Chen
CCS
2001
ACM
15 years 11 months ago
Dynamic Self-Checking Techniques for Improved Tamper Resistance
We describe a software self-checking mechanism designed to improve the tamper resistance of large programs. The mechanism consists of a number of testers that redundantly test for ...
Bill G. Horne, Lesley R. Matheson, Casey Sheehan, ...
DAGSTUHL
2003
15 years 8 months ago
Embedding a Hardware Description Language in Template Haskell
Abstract. Hydra is a domain-specific language for designing digital circuits, which is implemented by embedding within Haskell. Many features required for hardware specification ...
John T. O'Donnell
IJPRAI
2010
105views more  IJPRAI 2010»
15 years 4 months ago
An Ontology-Based Model for Representing Image Processing Application Objectives
This paper investigates what kinds of information are necessary and sufficient to design and evaluate image processing software programs and proposes a representation of these inf...
Régis Clouard, Arnaud Renouf, Marinette Rev...