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» Design patterns: between programming and software design
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LCTRTS
2001
Springer
15 years 11 months ago
ILP-based Instruction Scheduling for IA-64
The IA-64 architecture has been designed as a synthesis of VLIW and superscalar design principles. It incorporates typical functionality known from embedded processors as multiply...
Daniel Kästner, Sebastian Winkel
COMPCON
1996
IEEE
15 years 11 months ago
Broadband Algorithms with the MicroUnity MediaProcessor
An important objective of the MicroUnity mediaprocessor is to allow the design of systems that replace hardwired functionality with software. One of the key design techniques that...
Curtis Abbott, Henry Massalin, Kevin Peterson, Tom...
WICSA
2004
15 years 8 months ago
An Externalized Infrastructure for Self-Healing Systems
Software architecture descriptions can play a wide variety of roles in the software lifecycle, from requirements specification, to logical design, to implementation architectures....
David S. Wile, Alexander Egyed
ESTIMEDIA
2007
Springer
16 years 1 months ago
Data-Parallel Code Generation from Synchronous Dataflow Specification of Multimedia Applications
Embedded software design for MPSoC needs parallel programming. Popular programming languages such as C and C++ are not adequate for initial specification since they are designed f...
Seongnam Kwon, Choonseung Lee, Soonhoi Ha
LCPC
2009
Springer
15 years 11 months ago
MIMD Interpretation on a GPU
Programming heterogeneous parallel computer systems is notoriously difficult, but MIMD models have proven to be portable across multi-core processors, clusters, and massively paral...
Henry G. Dietz, B. Dalton Young