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» Design patterns: between programming and software design
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2009
Springer
16 years 2 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
DATE
2005
IEEE
165views Hardware» more  DATE 2005»
16 years 1 months ago
Flexible Hardware/Software Support for Message Passing on a Distributed Shared Memory Architecture
With the advent of multi-processor systems on a chip, the interest for message passing libraries has revived. Message passing helps in mastering the design complexity of parallel ...
Francesco Poletti, Antonio Poggiali, Paul Marchal
CHES
2004
Springer
148views Cryptology» more  CHES 2004»
16 years 24 days ago
Aspects of Hyperelliptic Curves over Large Prime Fields in Software Implementations
We present an implementation of elliptic curves and of hyperelliptic curves of genus 2 and 3 over prime fields. To achieve a fair comparison between the different types of groups,...
Roberto Maria Avanzi
SG
2010
Springer
16 years 14 days ago
Applying Mathematical Sketching to Sketch-Based Physics Tutoring Software
Abstract. We present a prototype sketch-based physics tutoring system that combines mathematical sketching, an interaction paradigm that supports construction of dynamic illustrati...
Salman Cheema, Joseph J. LaViola Jr.
DAC
2002
ACM
16 years 8 months ago
Exploiting shared scratch pad memory space in embedded multiprocessor systems
In this paper, we present a compiler strategy to optimize data accesses in regular array-intensive applications running on embedded multiprocessor environments. Specifically, we p...
Mahmut T. Kandemir, J. Ramanujam, Alok N. Choudhar...