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» Design patterns: between programming and software design
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ECSCW
2003
15 years 8 months ago
Applying Cyber-Archaeology
Online spaces that enable public shared inter-personal communications are of significant social and economic importance. This paper outlines a theoretical model and methodology, la...
Quentin Jones
ICSE
2005
IEEE-ACM
16 years 7 months ago
An architects guide to enterprise application integration with J2EE and .NET
Architects are faced with the problem of building enterprise scale information systems, with streamlined, automated internal business processes and web-enabled business functions,...
Ian Gorton, Anna Liu
AAAI
2007
15 years 9 months ago
A Logic of Agent Programs
We present a sound and complete logic for reasoning about SimpleAPL programs. SimpleAPL is a fragment of the agent programming language 3APL designed for the implementation of cog...
Natasha Alechina, Mehdi Dastani, Brian Logan, John...
ACG
2009
Springer
16 years 2 months ago
Plans, Patterns, and Move Categories Guiding a Highly Selective Search
In this paper we present our ideas for an Arimaa-playing program (also called a bot) that uses plans and pattern matching to guide a highly selective search. We restrict move gener...
Gerhard Trippen
ICSM
2003
IEEE
16 years 22 days ago
Reverse Engineering of the Interaction Diagrams from C++ Code
In object oriented programming, the functionalities of a system result from the interactions (message exchanges) among the objects allocated by the system. While designing object ...
Paolo Tonella, Alessandra Potrich