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» Design patterns: between programming and software design
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ACMACE
2005
ACM
15 years 8 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
SEMWEB
2005
Springer
16 years 7 days ago
Choreography in IRS-III - Coping with Heterogeneous Interaction Patterns in Web Services
Abstract. In this paper we describe how we handle heterogeneity in web service interaction through a choreography mechanism that we have developed for IRS-III. IRS-III is a framewo...
John Domingue, Stefania Galizia, Liliana Cabral
EURONGI
2008
Springer
15 years 8 months ago
Image Recognition Traffic Patterns for Wireless Multimedia Sensor Networks
The objective of this work is to identify some of the traffic characteristics of Wireless Multimedia Sensor Networks (WMSN). Applications such as video surveillance sensor networks...
Ruken Zilan, José M. Barceló-Ordinas...
MOBICOM
2006
ACM
16 years 22 days ago
VanetMobiSim: generating realistic mobility patterns for VANETs
In this paper, we present and describe VanetMobiSim, a generator of realistic vehicular movement traces for telecommunication networks simulators. VanetMobiSim mobility descriptio...
Jérôme Härri, Fethi Filali, Chri...
CODES
1997
IEEE
15 years 11 months ago
Software Architecture Synthesis for Retargetable Real-time Embedded Systems
– Retargetability of embedded system descriptions not only enables better exploration of the design space and evaluation of cost/performance tradeoffs but also enhances design ma...
Pai H. Chou, Gaetano Borriello