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» Design patterns: between programming and software design
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ECOOP
2008
Springer
15 years 8 months ago
An Extensible State Machine Pattern for Interactive Applications
Abstract. The state design pattern is the standard object-oriented programming idiom for implementing the state machine logic of interactive applications. While this pattern provid...
Brian Chin, Todd D. Millstein
EWSA
2006
Springer
15 years 10 months ago
Component Deployment Evolution Driven by Architecture Patterns and Resource Requirements
Software architectures are often designed with respect to some architecture patterns, like the pipeline and peer-to-peer. These patterns are the guarantee of some quality attribute...
Didier Hoareau, Chouki Tibermacine
BMCBI
2004
146views more  BMCBI 2004»
15 years 6 months ago
The InDeVal insertion/deletion evaluation tool: a program for finding target regions in DNA sequences and for aiding in sequence
Background: The program InDeVal was originally developed to help researchers find known regions of insertion/deletion activity (with the exception of isolated single-base indels) ...
Sierra D. Stoneberg Holt, Jason A. Holt
ECBS
1999
IEEE
171views Hardware» more  ECBS 1999»
15 years 10 months ago
Metamodeling - Rapid Design and Evolution of Domain-Specific Modeling Environments
Model integrated computing (MIC) is gaining increased attention as an effective and efficient method for developing, maintaining, and evolving large-scale, domain-specific softwar...
Greg Nordstrom, Janos Sztipanovits, Gabor Karsai, ...
EUROPLOP
2006
15 years 7 months ago
A Pattern Language for Overlay Networks in Peer-to-Peer Systems
Peer-to-peer systems typically operate in large-scale, highly unreliable and insecure environments. Tackling this complexity requires good software design. Yet, many peer-to-peer ...
Dominik Grolimund, Peter Muller