Reach heavily impacts all aspects of designing for tangible and tabletop user interfaces. It dictates the input space available to each user and heavily shapes how that space is u...
In this paper, we propose a new design strategy based on the minimum mean-squared error (MMSE) in closedloop non-regenerative multiple-input multiple-output (MIMO) relaying system...
This paper attends to the problem of a mechanism designer seeking to influence the outcome of a strategic game based on her creditability. The mechanism designer offers additional...
Raphael Eidenbenz, Yvonne Anne Oswald, Stefan Schm...
This paper presents a novel cross-layer design for providing service oriented architecture (SOA) in a mobile ad hoc network (MANET). In the design SOA service discovery is integra...
Abstract. Designing storage area networks is an NP-hard problem. Previous work has focused on traditional algorithmic techniques to automatically determine fabric requirements, net...
Elizabeth Dicke, Andrew Byde, Paul J. Layzell, Dav...