This paper gives an overview of a transaction level modeling (TLM) design flow for straightforward embedded system design with SystemC. The goal is to systematically develop both...
Abstract. Design patterns have been a useful tool for a better understanding of the collaboration between several classes and objects in a program. One drawback of this approach is...
In this paper, we describe FOBS: a simple userlevel communication protocol designed to take advantage of the available bandwidth in a highbandwidth, high-delay network environment...
—Event schedulers, well-known from groupware and social software, typically share the problem that they disclose detailed availability patterns of their users. This paper disting...
This paper discusses the application of TINA concepts, architectures and related design paradigms in the MESH project. MESH adopted TINA as a means to facilitate the design and imp...