This paper presents the design and simulation method for developing a RISC-based 32-bit embedded on-board computer. Instead of the conventional breadboarded prototype, (1) we used...
We describe an aircraft design problem in high dimensional space, with D typically being 10 to 30. In some respects this is a classic optimization problem, where the goal is to fi...
Clifford A. Shaffer, Duane L. Knill, Layne T. Wats...
In this paper, we present a technique to design and verify the Look-Aside (LA-1) Interface standard used in network processors. Our design flow includes several refinements starti...
We propose a new approach to generating the motion of humanoid robots intuitively by means of Interactive Evolutionary Computation (IEC). In our system, novice users are able to d...
In this paper we describe a method for improving genetic-algorithm-based optimization using informed genetic operators. The idea is to make the genetic operators such as mutation ...