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FLAIRS
2007
15 years 9 months ago
The Design and Implementation of a Successful General Game Playing Agent
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
David M. Kaiser
BCSHCI
2007
15 years 8 months ago
Safer prescribing in intensive care: designing a system to reduce errors
Prescribing in intensive care is a complex process involving a number of disciplines working in a highly stressful clinical environment. Within the National Health Service this pr...
Kathryn L. Went
CIC
2006
104views Communications» more  CIC 2006»
15 years 8 months ago
Closed-Loop Congestion Control Protocol Design for Elastic Traffic
In the present paper, we outline few characteristics that every viable congestion control protocol for elastic traffic should satisfy. We provide and outline ways by which these c...
Omar Ait-Hellal
IEEEPACT
1998
IEEE
15 years 11 months ago
Origin 2000 Design Enhancements for Communication Intensive Applications
The SGI Origin 2000 is designedto support a wide range of applications and has low local and remote memory latencies. However, it often has a high ratio of remote to local misses....
Gheith A. Abandah, Edward S. Davidson
JSAC
2006
170views more  JSAC 2006»
15 years 6 months ago
Cross-Layer design in HSDPA system to reduce the TCP effect
This paper focuses on the interaction between the Transport Control Protocol (TCP) layer and the radio interface in the High Speed Downlink Packet Access (HSDPA) wireless system. I...
Mohamad Assaad, Djamal Zeghlache