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NOSSDAV
2010
Springer
15 years 11 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
CHI
2000
ACM
15 years 11 months ago
Intelligent gaze-added interfaces
We discuss a novel type of interface, the intelligent gazeadded interface, and describe the design and evaluation of a sample gaze-added operating-system interface. Gaze-added int...
Dario D. Salvucci, John R. Anderson
VR
1999
IEEE
156views Virtual Reality» more  VR 1999»
15 years 11 months ago
The Benefits of Statistical Visualization in an Immersive Environment
We have created an immersive application for statistical graphics and have investigated what benefits it offers over more traditional data analysis tools. This paper presents a de...
Laura L. Arns, Dianne Cook, Carolina Cruz-Neira
BTLAB
1997
Springer
15 years 10 months ago
A Real-Life Experiment in Creating an Agent Marketplace
Software agents help people with time consuming activities. One increasingly popular application for software agents is electronic commerce, namely having agents buy and sell good...
Anthony Chavez, Daniel Dreilinger, Robert H. Guttm...
ATAL
2008
Springer
15 years 8 months ago
Reinforcement learning for DEC-MDPs with changing action sets and partially ordered dependencies
Decentralized Markov decision processes are frequently used to model cooperative multi-agent systems. In this paper, we identify a subclass of general DEC-MDPs that features regul...
Thomas Gabel, Martin A. Riedmiller