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MC
2001
116views Computer Science» more  MC 2001»
15 years 8 months ago
Emotions and Multimodal Interface-Agents: A Sociological View
Designing human-computer interfaces that are easy and intuitive to use is important for the use of computer technology in general. Due to the growing complexity of information sys...
Daniel Moldt, Christian von Scheve
AIIDE
2009
15 years 8 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
DIGRA
2005
Springer
16 years 10 days ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
HICSS
2005
IEEE
159views Biometrics» more  HICSS 2005»
16 years 13 days ago
A User Controlled Approach to Adjustable Autonomy
This paper describes a framework for collaboration between a user and a multi-agent system to achieve adjustable autonomy. Adjustable autonomy (AA) is when the levels of autonomy ...
Nancy E. Reed
CHI
2004
ACM
16 years 7 months ago
Physically large displays improve path integration in 3D virtual navigation tasks
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. ...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...