Abstract. We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto...
In facility agriculture, it is an urgent problem to design and choose the type and facility of greenhouse based on user's requirements, which are always difficult to express c...
Nowadays the design of user interfaces has become a discipline of great importance in Software Engineering, mainly due to the increasing impact that a high quality user interface h...
This paper presents the underlying methodology of Cosmos, an interactive approach for hardware software co-design capable of handling multiprocessor systems and distributed archit...
Lecturing a Discrete Event Simulation course implies some challenges for the instructors. These challenges implies taking decisions from the design of the course to the selection ...