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HCI
2007
15 years 8 months ago
A Tangible Game Interface Using Projector-Camera Systems
Abstract. We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto...
Peng Song, Stefan Winkler, Jefry Tedjokusumo
IJVR
2008
119views more  IJVR 2008»
15 years 6 months ago
Agent-based Intelligence Decision Support System for Virtual Greenhouse
In facility agriculture, it is an urgent problem to design and choose the type and facility of greenhouse based on user's requirements, which are always difficult to express c...
Wei Wei, Xinyu Guo, Shenglian Lu, Chunjiang Zhao
CEEMAS
2005
Springer
16 years 8 days ago
A Multi-agent System Architecture for the Adaptation of User Interfaces
Nowadays the design of user interfaces has become a discipline of great importance in Software Engineering, mainly due to the increasing impact that a high quality user interface h...
Víctor López-Jaquero, Francisco Mont...
ICCAD
1997
IEEE
90views Hardware» more  ICCAD 1997»
15 years 11 months ago
Transformational partitioning for co-design of multiprocessor systems
This paper presents the underlying methodology of Cosmos, an interactive approach for hardware software co-design capable of handling multiprocessor systems and distributed archit...
Gilberto Fernandes Marchioro, Jean-Marc Daveau, Ah...
WSC
2008
15 years 9 months ago
Enhancing simulation as improvement and decision support system tool
Lecturing a Discrete Event Simulation course implies some challenges for the instructors. These challenges implies taking decisions from the design of the course to the selection ...
Heriberto Garcia, Eduardo Garcia