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IUI
2004
ACM
16 years 6 days ago
Designing example-critiquing interaction
In many practical scenarios, users are faced with the problem of choosing the most preferred outcome from a large set of possibilities. As people are unable to sift through them m...
Boi Faltings, Pearl Pu, Marc Torrens, Paolo Viappi...
EMSOFT
2001
Springer
15 years 11 months ago
Using Multiple Levels of Abstractions in Embedded Software Design
ltiple Levels of Abstractions in Embedded Software Design Jerry R. Burch1, Roberto Passerone1, and Alberto L. Sangiovanni-Vincentelli2 1 Cadence Berkeley Laboratories, Berkeley CA ...
Jerry R. Burch, Roberto Passerone, Alberto L. Sang...
DAGSTUHL
2004
15 years 8 months ago
Simplicity Considered Fundamental to Design for Predictability
Complexity is the core problem of contemporary information technology, as the "artificial complicatedness" of its artefacts is exploding. Intellectually easy and economic...
Wolfgang A. Halang
CHI
2008
ACM
16 years 7 months ago
Design, adoption, and assessment of a socio-technical environment supporting independence for persons with cognitive disabilitie
A significant fraction of persons with cognitive disabilities are potentially able to live more independently with the use of powerful tools embedded in their social environment. ...
Stefan Carmien, Gerhard Fischer
183
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SIGGRAPH
1999
ACM
15 years 11 months ago
Teddy: A Sketching Interface for 3D Freeform Design
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka