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CHI
2006
ACM
16 years 7 months ago
Making memories: applying user input logs to interface design and evaluation
In this paper, we describe our approach to designing interface components that automate the logging of user input. These recorded logs of user-system interactions can serve as a b...
Tamara Babaian, Wendy T. Lucas, Heikki Topi
ITNG
2010
IEEE
15 years 11 months ago
Architectural, Technological and Methodological Aspects Involved in Design and Engineering a Service-Oriented Geographic Intelli
This paper, the third in a series of four papers, describes a subsystem with integrative function named Geographic Intelligence (GI), from SNIRH, The National Water Resource Infor...
Valdevino Siqueira Campos Neto, Fernando Maciel Li...
FPLAY
2008
15 years 8 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
ER
2010
Springer
154views Database» more  ER 2010»
15 years 5 months ago
Modelling Functional Requirements in Spatial Design
Abstract. We demonstrate the manner in which high-level design requirements, e.g., as they correspond to the commonsensical conceptualisation of expert designers, may be formally s...
Mehul Bhatt, Joana Hois, Oliver Kutz, Frank Dylla
AUTOMATICA
2010
103views more  AUTOMATICA 2010»
15 years 6 months ago
Observer forms for perspective systems
: Estimation of 3D position information from 2D images in computer vision systems can be formulated as a state estimation problem for a nonlinear perspective dynamic system. The mu...
Ola Dahl, Yebin Wang, Alan F. Lynch, Anders Heyden