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GROUP
2010
ACM
15 years 4 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
SENSYS
2010
ACM
15 years 4 months ago
Revealing the hidden lives of underground animals using magneto-inductive tracking
Currently, there is no existing method for automatically tracking the location of burrowing animals when they are underground, consequently zoologists only have a partial view of ...
Andrew Markham, Niki Trigoni, Stephen A. Ellwood, ...
ICONFERENCE
2011
15 years 1 months ago
Beyond promotion and protection: creators, audiences and common ground in user-generated media
In this paper, we present findings from a qualitative study of producers in a specific creative domain—online digital photography. We used social psychology and linguistic conce...
Eric C. Cook, Stephanie D. Teasley
CHI
2011
ACM
14 years 10 months ago
Modern software product support processes and the usage of multimedia formats
Despite being an important channel for end-user assistance, few studies have directly investigated the interactions that occur in modern-day practice of software product support. ...
Parmit K. Chilana, Tovi Grossman, George W. Fitzma...
WWW
2008
ACM
16 years 7 months ago
LocalSavvy: aggregating local points of view about news issues
The web has become an important medium for news delivery and consumption. Fresh content about a variety of topics, events, and places is constantly being created and published on ...
Jiahui Liu, Larry Birnbaum
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