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» Design of a Concurrent and Distributed Language
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ASPLOS
2011
ACM
14 years 9 months ago
DoublePlay: parallelizing sequential logging and replay
Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...
ICFP
2009
ACM
16 years 6 months ago
A functional I/O system or, fun for freshman kids
Functional programming languages ought to play a central role in mathematics education for middle schools (age range: 10?14). After all, functional programming is a form of algebr...
Matthias Felleisen, Robert Bruce Findler, Matthew ...
ATAL
2007
Springer
16 years 10 days ago
ARTS: agent-oriented robust transactional system
This paper presents the ARTS (Agent-oriented Robust Transactional System) model, which applies transaction concepts to provide agent developers with high-level support for agent s...
Mingzhong Wang, Amy Unruh, Kotagiri Ramamohanarao
IMC
2006
ACM
16 years 4 days ago
binpac: a yacc for writing application protocol parsers
A key step in the semantic analysis of network traffic is to parse the traffic stream according to the high-level protocols it contains. This process transforms raw bytes into s...
Ruoming Pang, Vern Paxson, Robin Sommer, Larry L. ...
EMSOFT
2005
Springer
15 years 11 months ago
From statecharts to ESP: programming with events, states and predicates for embedded systems
Statecharts are probably the most popular mechanism for behavior modeling of embedded system components. Modeling a component involves using a mainstream language for features tha...
Vugranam C. Sreedhar, Maria-Cristina V. Marinescu