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» Design of Synchronous Action Systems
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CSCW
2006
ACM
16 years 8 days ago
Moving office: inhabiting a dynamic building
Mixed Reality Architecture (MRA) supports distributed teams in their everyday work activities by linking multiple physical spaces across a shared three-dimensional virtual world. ...
Holger Schnädelbach, Alan Penn, Phil Steadman...
MHCI
2005
Springer
15 years 11 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
ISLPED
2003
ACM
85views Hardware» more  ISLPED 2003»
15 years 11 months ago
Energy recovery clocking scheme and flip-flops for ultra low-energy applications
A significant fraction of the total power in highly synchronous systems is dissipated over clock networks. Hence, low-power clocking schemes would be promising approaches for futu...
Matthew Cooke, Hamid Mahmoodi-Meimand, Kaushik Roy
ACMACE
2005
ACM
15 years 12 months ago
Integrate and conquer: the next generation of intelligent avatars
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
Jaroslaw Francik, Adam Szarowicz
AINA
2007
IEEE
15 years 10 months ago
Domain Modelling for Ubiquitous Computing Applications
Many Ubiquitous computing applications can be considered as planning and acting problems in environments characterised by uncertainty and partial observability. Such systems rely ...
Anthony Harrington, Vinny Cahill