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» Design of Synchronous Action Systems
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ATAL
2005
Springer
15 years 12 months ago
Improving reinforcement learning function approximators via neuroevolution
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
Shimon Whiteson
CSCW
2010
ACM
16 years 3 months ago
Invisible emotion: information and interaction in an emergency room
Emotions are an often overlooked aspect of work since they are not included in formal work models. However, they continue provide critical information as well as be part of a rich...
Helena M. Mentis, Madhu Reddy, Mary Beth Rosson
DALT
2004
Springer
15 years 11 months ago
Reasoning About Agents' Interaction Protocols Inside DCaseLP
Engineering systems of heterogeneous agents is a difficult task; one of the ways for achieving the successful industrial deployment of agent technology is the development of engine...
Matteo Baldoni, Cristina Baroglio, Ivana Gungui, A...
ACMDIS
2010
ACM
15 years 6 months ago
Creating a rural community display with local engagement
We present our experiences of using an iterative, prototypedriven approach to developing social systems with the participation of communities, inspired by probe-based methodologie...
Nick Taylor 0002, Keith Cheverst
TVCG
2008
95views more  TVCG 2008»
15 years 6 months ago
A Framework of Interaction Costs in Information Visualization
Interaction cost is an important but poorly understood factor in visualization design. We propose a framework of interaction costs inspired by Norman's Seven Stages of Action ...
Heidi Lam