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CORR
2008
Springer
162views Education» more  CORR 2008»
15 years 6 months ago
Welfare Undominated Groves Mechanisms
A common objective in mechanism design is to choose the outcome (for example, allocation of resources) that maximizes the sum of the agents' valuations, without introducing in...
Krzysztof R. Apt, Vincent Conitzer, Mingyu Guo, Ev...
ATAL
2011
Springer
14 years 6 months ago
Using iterated reasoning to predict opponent strategies
The field of multiagent decision making is extending its tools from classical game theory by embracing reinforcement learning, statistical analysis, and opponent modeling. For ex...
Michael Wunder, Michael Kaisers, John Robert Yaros...
NETGAMES
2003
ACM
15 years 11 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
CHI
2010
ACM
15 years 11 months ago
MOSES: exploring new ground in media and post-conflict reconciliation
While the history of traditional media in post-conflict peace building efforts is rich and well studied, the potential for interactive new media technologies in this area has gone...
Thomas N. Smyth, John Etherton, Michael L. Best
WWW
2008
ACM
16 years 7 months ago
LocalSavvy: aggregating local points of view about news issues
The web has become an important medium for news delivery and consumption. Fresh content about a variety of topics, events, and places is constantly being created and published on ...
Jiahui Liu, Larry Birnbaum