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CSCW
2007
ACM
15 years 6 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
CSCW
2011
ACM
15 years 1 months ago
"Not my bug!" and other reasons for software bug report reassignments
Bug reporting/fixing is an important social part of the software development process. The bug-fixing process inherently has strong inter-personal dynamics at play, especially in h...
Philip J. Guo, Thomas Zimmermann, Nachiappan Nagap...
CODASPY
2011
14 years 10 months ago
Relationship-based access control: protection model and policy language
Social Network Systems pioneer a paradigm of access control that is distinct from traditional approaches to access control. Gates coined the term Relationship-Based Access Control...
Philip W. L. Fong
SMC
2007
IEEE
129views Control Systems» more  SMC 2007»
16 years 1 months ago
Planning human centered robot activities
— This paper addresses high-level robot planning issues for an interactive cognitive robot that has to act in presence or in collaboration with a human partner. We describe a tas...
Vincent Montreuil, Aurélie Clodic, Maxime R...
WEBI
2007
Springer
16 years 27 days ago
DENGRAPH: A Density-based Community Detection Algorithm
Detecting densely connected subgroups in graphs such as communities in social networks is of interest in many research fields. Several methods have been developed to find commun...
Tanja Falkowski, Anja Barth, Myra Spiliopoulou