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AAAI
2008
15 years 9 months ago
Planning for Human-Robot Interaction Using Time-State Aggregated POMDPs
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Frank Broz, Illah R. Nourbakhsh, Reid G. Simmons
AAAI
2008
15 years 9 months ago
Spatial Scaffolding for Sociable Robot Learning
Spatial scaffolding is a naturally occurring human teaching behavior, in which teachers use their bodies to spatially structure the learning environment to direct the attention of...
Cynthia Breazeal, Matt Berlin
ATAL
2008
Springer
15 years 9 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
ATAL
2008
Springer
15 years 9 months ago
Simulation of individual spontaneous reactive behavior
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
Alejandra García-Rojas, Mario Gutiér...
ATAL
2008
Springer
15 years 9 months ago
A broader picture of the complexity of strategic behavior in multi-winner elections
Recent work by Procaccia, Rosenschein and Zohar [14] established some results regarding the complexity of manipulation and control in elections with multiple winners, such as elec...
Reshef Meir, Ariel D. Procaccia, Jeffrey S. Rosens...