We review the current status of ethnography in systems design. We focus particularly on new approaches to and understandings of ethnography that have emerged as the computer has m...
Andy Crabtree, Tom Rodden, Peter Tolmie, Graham Bu...
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...
Message oriented middleware (MOM) is a specific class of middleware that operates on the principles of message passing or message queuing. Existing MOM syste doesn't support ...
In this contribution, “Interactive Digital Storytelling” is viewed as a hybrid form of game design and cinematic storytelling for the understanding and creation of future lear...
We study mechanisms that can be modelled as coalitional games with transferable utilities, and apply ideas from mechanism design and game theory to problems arising in a network d...