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CHI
2009
ACM
16 years 2 months ago
Designing with children with severe motor impairments
Children with severe motor impairments such as with disabilities resulting from severe cerebral palsy benefit greatly from assistive technology, but very little guidance is availa...
Anthony J. Hornof
ACMACE
2005
ACM
16 years 1 months ago
Designing sound for a pervasive mobile game
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...
AEI
2006
253views more  AEI 2006»
15 years 7 months ago
Computer based pedestrian landscape design using decision tree templates
Machine Learning algorithms can act as a valuable analytical tool in design research. In this paper, we demonstrate the application of a decision tree learning algorithm for desig...
Baranidharan Raman, Jody R. Naderi
BCSHCI
2007
15 years 9 months ago
Designing for photolurking
This paper describes our early work on design and development to support photolurking. Photolurking is browsing and looking at people’s photographs without participating in disc...
Haliyana Khalid, Alan J. Dix
IWEC
2004
15 years 8 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth