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ICIDS
2010
Springer
15 years 4 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
AAAI
2012
13 years 9 months ago
Generalized Monte-Carlo Tree Search Extensions for General Game Playing
General Game Playing (GGP) agents must be capable of playing a wide variety of games skillfully. Monte-Carlo Tree Search (MCTS) has proven an effective reasoning mechanism for thi...
Hilmar Finnsson
WWW
2005
ACM
16 years 8 months ago
MiSpider: a continuous agent on web pages
In this paper, we propose a Web based agent system called MiSpider, which provides intelligent web services on web browsers. MiSpider enables users to use agents on existing brows...
Yujiro Fukagaya, Tadachika Ozono, Takayuki Ito, To...
ATAL
2007
Springer
16 years 1 months ago
An advanced bidding agent for advertisement selection on public displays
In this paper we present an advanced bidding agent that participates in first-price sealed bid auctions to allocate advertising space on BluScreen – an experimental public adve...
Alex Rogers, Esther David, Terry R. Payne, Nichola...
ATAL
2004
Springer
16 years 25 days ago
Agent-Based Peer-to-Peer Service Networks: A Study of Effectiveness and Structure Evolution
We study peer-to-peer service networks consisting of autonomous agents who seek and provide services. To fulfill its local needs, an agent attempts to discover and select informa...
Yathiraj B. Udupi, Pinar Yolum, Munindar P. Singh