This paper describes the design and implementation of a module of emotions and personality for synthetic actors. Here are presented the results of previous researches, which were t...
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
In classical mechanism design setting the outcome of the mechanism is computed by a trusted central party. In this paper we consider distributed implementations in which the outco...
Recently, multi-agent systems have proved to be a suitable approach to the development of real-life information systems. In particular, they are used in the domain of safety critic...
: A growing demand for distributed and decentralized software, together with an increasing inherent complexity of these systems challenges traditional software engineering practice...