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IV
2007
IEEE
139views Visualization» more  IV 2007»
16 years 1 months ago
Investigating perceptual responses and shared understanding of architectural design ideas when communicated through different fo
Research to date has demonstrated the apparent differences how architects, as ‘experts’ and members of the public as ‘non-experts’ perceive and understand visual represent...
Nada Bates-Brkljac
IJCAI
2001
15 years 8 months ago
Bundle Design in Robust Combinatorial Auction Protocol against False-name Bids
This paper presents a method for designing bundles in a combinatorial auction protocol that is robust against false-name bids. Internet auctions have become an integral part of El...
Makoto Yokoo, Yuko Sakurai, Shigeo Matsubara
TEDU
2008
126views Education» more  TEDU 2008»
15 years 6 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
CSCW
2002
ACM
15 years 6 months ago
Developing CSCW tools for idea finding -: empirical results and implications for design
In this paper, we first describe a formative empirical study to inform the design of CSCW tools to support idea finding in co-located groups. Groups of students worked on creative...
Thorsten Prante, Carsten Magerkurth, Norbert A. St...
CSCW
2002
ACM
15 years 6 months ago
Articulating User Needs in Collaborative Design: Towards an Activity-Theoretical Approach
This paper analyses the collaborative design of a high-technology product, a neuromagnetometer used in the analysis of the activity of the human cortex. The producer, Neuromag Com...
Reijo Miettinen, Mervi Hasu