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WINE
2009
Springer
194views Economy» more  WINE 2009»
16 years 1 months ago
Mechanism Design for Complexity-Constrained Bidders
A well-known result due to Vickery gives a mechanism for selling a number of goods to interested buyers in a way that achieves the maximum social welfare. In practice, a problem wi...
Ravi Kumar, Mohammad Mahdian, Amin Sayedi
HICSS
2002
IEEE
124views Biometrics» more  HICSS 2002»
15 years 11 months ago
Designing Information Technology Governance Processes: Diagnosing Contemporary Practices and Competing Theories
Whereas previous studies have been primarily focused on the structural features of Information Technology governance, this paper describes an exploratory study of IT governance pr...
Pieter M. A. Ribbers, Ryan Peterson, Marylin M. Pa...
CSCW
2000
ACM
15 years 11 months ago
Designing to support adversarial collaboration
We investigate the phenomenon of adversarial collaboration, through field studies of a legal firm. Adversarial collaboration requires that people with opposing goals come to agree...
Andrew L. Cohen, Debra Cash, Michael J. Muller
CSCW
1996
ACM
15 years 11 months ago
Designing Object-Oriented Synchronous Groupware with COAST
This paper introduces COAST, an object-oriented toolkit for the development of synchronous groupware, which enhances the usability and simplifies the development of such applicati...
Christian Schuckmann, Lutz Kirchner, Jan Schü...
ECTEL
2010
Springer
15 years 7 months ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...