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E4MAS
2006
Springer
15 years 10 months ago
Cognitive Stigmergy: Towards a Framework Based on Agents and Artifacts
Stigmergy has been adopted in MAS (multi-agent systems) and in other fields as a technique for realising forms of emergent coordination in societies composed by a large amount of a...
Alessandro Ricci, Andrea Omicini, Mirko Viroli, Lu...
ESAW
2009
Springer
16 years 1 months ago
Engineering Social Reality with Inheritance Relations
Abstract. In systems based on organisational specifications a reoccurring problem remains to be solved in the disparity between the level actness of the organisational concepts an...
Huib Aldewereld, Sergio Álvarez-Napagao, Fr...
SOCROB
2010
126views Robotics» more  SOCROB 2010»
15 years 5 months ago
Using the Interaction Rhythm as a Natural Reinforcement Signal for Social Robots: A Matter of Belief
Abstract. In this paper, we present the results of a pilot study of a human robot interaction experiment where the rhythm of the interaction is used as a reinforcement signal to le...
Antoine Hiolle, Lola Cañamero, Pierre Andry...
TEI
2009
ACM
141views Hardware» more  TEI 2009»
16 years 1 months ago
Kurio: a museum guide for families
We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
GECCO
2007
Springer
163views Optimization» more  GECCO 2007»
16 years 26 days ago
Supporting free-form design using a component based representation: an overview
This paper reviews the development of an interactive evolutionary design system (IEDS) for conceptual design, which integrates an agent based ‘build and evolve’ approach with ...
Azahar T. Machwe, Ian C. Parmee