Stigmergy has been adopted in MAS (multi-agent systems) and in other fields as a technique for realising forms of emergent coordination in societies composed by a large amount of a...
Alessandro Ricci, Andrea Omicini, Mirko Viroli, Lu...
Abstract. In systems based on organisational specifications a reoccurring problem remains to be solved in the disparity between the level actness of the organisational concepts an...
Abstract. In this paper, we present the results of a pilot study of a human robot interaction experiment where the rhythm of the interaction is used as a reinforcement signal to le...
We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
This paper reviews the development of an interactive evolutionary design system (IEDS) for conceptual design, which integrates an agent based ‘build and evolve’ approach with ...