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ECAI
2006
Springer
15 years 10 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
PRICAI
2000
Springer
15 years 10 months ago
Constructing an Autonomous Agent with an Interdependent Heuristics
When we construct an agent by integrating modules, there appear troubles concerning the autonomy of the agent if we introduce a heuristics that dominates the whole agent. Thus, we ...
Koichi Moriyama, Masayuki Numao
CRIWG
2006
15 years 8 months ago
Social Visualization Encouraging Participation in Online Communities
The paper describes a further development of the design of a motivational visualization encouraging participation in an online community. The new design overcomes shortcomings in p...
Lingling Sun, Julita Vassileva
AOIS
2006
15 years 8 months ago
ToothAgent: A Multi-agent System for Virtual Communities Support
People tend to form social networks within geographical areas. This can be explained by the fact that generally geographical localities correspond to common interests (e.g. studen...
Volha Bryl, Paolo Giorgini, Stefano Fante
CEEMAS
2007
Springer
16 years 23 days ago
Plugin-Agents as Conceptual Basis for Flexible Software Structures
To allow for flexibility in software structures (architectures) especially plugins and agents are proposed solutions. While plugins are used to support the conceptual and practica...
Lawrence Cabac, Michael Duvigneau, Daniel Moldt, B...