This paper discusses an approach for transforming solitary exercises into social exergames. We frame our discussion by highlighting the relation between the original exercises and...
Taiwoo Park, Chungkuk Yoo, Sungwon Peter Choe, Byu...
At the intersection of tele-robotics, computer networking, and human social interaction we have chosen to explore an area we identifyas personal tele-embodiment. At the core of th...
Understanding how users behave when they connect to social networking sites creates opportunities for better interface design, richer studies of social interactions, and improved ...
Social networking applications have become very important web services that provide Internet-based platforms for their users to interact with their friends. With the advances in t...
Informal notions of context often imply much more than that captured in many computational formalisms of it. The view presented in this paper, built on our understanding of designi...