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MATES
2009
Springer
16 years 1 months ago
Unifying JIAC Agent Development with AWE
In this paper we describe the Agent World Editor, a tool for designing multi-agent systems and generating executable agent code. The tool also unifies the handling of different a...
Marco Lützenberger, Tobias Küster, Axel ...
CHI
2004
ACM
16 years 7 months ago
Deception and design: the impact of communication technology on lying behavior
Social psychology has demonstrated that lying is an important, and frequent, part of everyday social interactions. As communication technologies become more ubiquitous in our dail...
Jeffrey T. Hancock, Jennifer Thom-Santelli, Thomps...
ATAL
2008
Springer
15 years 8 months ago
A heads-up no-limit Texas Hold'em poker player: discretized betting models and automatically generated equilibrium-finding progr
We present Tartanian, a game theory-based player for headsup no-limit Texas Hold'em poker. Tartanian is built from three components. First, to deal with the virtually infinit...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
CRIWG
2001
15 years 8 months ago
Enabling the Collaborative Construction and Reuse of Knowledge through a Virtual Reference Environment
This paper analyzes some of the factors that prevent knowledge construction and reuse in traditional library settings and describes VRef, an environment designed to provide users ...
J. Alfredo Sánchez, Alberto García, ...
AAMAS
2002
Springer
15 years 6 months ago
The Implications of Philosophical Foundations for Knowledge Representation and Learning in Agents
Abstract. The purpose of this research is to show the relevance of philosophical theories to agent knowledge base (AKB) design, implementation, and behaviour. We will describe how ...
Nicholas Lacey, Mark Lee