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DALT
2009
Springer
15 years 9 months ago
Explaining and Predicting the Behavior of BDI-Based Agents in Role-Playing Games
Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...
IEAAIE
2011
Springer
14 years 10 months ago
An Agent Model for Computational Analysis of Mirroring Dysfunctioning in Autism Spectrum Disorders
Persons with an Autism Spectrum Disorder (ASD) may show certain types of deviations in social functioning. Since the discovery of mirror neuron systems and their role in social fun...
Yara van der Laan, Jan Treur
GROUP
2007
ACM
15 years 10 months ago
Evaluating tagging behavior in social bookmarking systems: metrics and design heuristics
To improve existing social bookmarking systems and to design new ones, researchers and practitioners need to understand how to evaluate tagging behavior. In this paper, we analyze...
Umer Farooq, Thomas George Kannampallil, Yang Song...
CHI
2009
ACM
16 years 7 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2008
ACM
16 years 6 months ago
The design of gaze behavior for embodied social interfaces
Non-verbal behavior, particularly gaze, is a crucial part of human communication. To interact with humans in a rich, natural way, social interfaces need to use this communicative ...
Bilge Mutlu