Program source is an intermediate representation of software; it lies between a developer’s intention and the hardware’s execution. Despite advances in languages and developme...
Geoffrey Lefebvre, Brendan Cully, Michael J. Feele...
The basic system timer facilities used by applications and OS kernels for scheduling timeouts and periodic activities have remained largely unchanged for decades, while hardware a...
Simon Peter, Andrew Baumann, Timothy Roscoe, Paul ...
Non-uniform utilization of functional units in combination with hardware mechanisms such as clock gating leads to different power consumptions in different parts of a processor ch...
Reproducing bugs is hard. Deterministic replay systems address this problem by providing a high-fidelity replica of an original program run that can be repeatedly executed to zer...
Abstract. Until recently algorithms continuously gained free performance improvements due to ever increasing processor speeds. Unfortunately, this development has reached its limit...