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» Design of Neuromorphic Hardwares
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FPGA
2008
ACM
174views FPGA» more  FPGA 2008»
15 years 8 months ago
Pattern-based behavior synthesis for FPGA resource reduction
Pattern-based synthesis has drawn wide interest from researchers who tried to utilize the regularity in applications for design optimizations. In this paper we present a general p...
Jason Cong, Wei Jiang
PEWASUN
2007
ACM
15 years 8 months ago
Worst-case lifetime computation of a wireless sensor network by model-checking
Wireless Sensor Network (WSN) technology is now mature enough to be used in numerous application domains. However, due to the restricted amount of energy usually allocated to each...
Laurent Mounier, Ludovic Samper, Wassim Znaidi
GAMEON
2000
15 years 8 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
WOTUG
2007
15 years 7 months ago
A Process Oriented Approach to USB Driver Development
Abstract. Operating-systems are the core software component of many modern computer systems, ranging from small specialised embedded systems through to large distributed operating-...
Carl G. Ritson, Fred R. M. Barnes
HPDC
2010
IEEE
15 years 6 months ago
A GPU accelerated storage system
Massively multicore processors, like, for example, Graphics Processing Units (GPUs), provide, at a comparable price, a one order of magnitude higher peak performance than traditio...
Abdullah Gharaibeh, Samer Al-Kiswany, Sathish Gopa...
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