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MHCI
2009
Springer
16 years 1 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
NOSSDAV
2009
Springer
16 years 1 months ago
Power efficient real-time disk scheduling
Hard-disk drive power consumption reduction methods focus mainly on increasing the amount of time the disk is in standby mode (disk spun down) by implementing aggressive data read...
Damien Le Moal, Donald Molaro, Jorge Campello
187
Voted
MM
2009
ACM
138views Multimedia» more  MM 2009»
16 years 1 months ago
MobileTI: a portable tele-immersive system
We present MobileTI, a portable tele-immersive system that merges 3D video representations of users in real time to enable remote collaboration across geographical distances. With...
Wanmin Wu, Raoul Rivas, Md. Ahsan Arefin, Shu Shi,...
SIGCOMM
2009
ACM
16 years 1 months ago
A standalone content sharing application for spontaneous communities of mobile handhelds
This demo illustrates the benefits of BitHoc, a standalone protocol for content sharing among spontaneous communities of mobile handhelds using wireless multi-hop connections. Bi...
Amir Krifa, Mohamed Karim Sbai, Chadi Barakat, Thi...
SIGCOMM
2009
ACM
16 years 1 months ago
Self management of a mobile thin client service
Mobile thin client computing is an enabler for the execution of demanding applications from mobile handhelds. In thin client computing, the application is executed on remote serve...
Lien Deboosere, Bert Vankeirsbilck, Pieter Simoens...
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