Abstract. We present a parallel approach for optimizing surface meshes by redistributing vertices on a feature-aware higher-order reconstruction of a triangulated surface. Our meth...
The problem of approximating a propositional calculus is to nd many-valued logics which are sound for the calculus (i.e., all theorems of the calculus are tautologies) with as few...
We formulate the problem of graph inference where part of the graph is known as a supervised learning problem, and propose an algorithm to solve it. The method involves the learni...
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
We study open-shop scheduling problems with job release times. The objective is to minimize the makespan. Dense schedules, easy to construct, are often used as approximate solutio...