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ICNP
2005
IEEE
16 years 8 days ago
CONNET: Self-Controlled Access Links for Delay and Jitter Requirements
Access links are typically the bottleneck between a high bandwidth LAN and a high bandwidth IP network. Without a priori resource provisioning or reservation, this tends to have a...
Mohamed A. El-Gendy, Kang G. Shin, Hosam Fathy
ICPP
2005
IEEE
16 years 8 days ago
Ferry: An Architecture for Content-Based Publish/Subscribe Services on P2P Networks
Leveraging DHTs (distributed hash table), we propose Ferry, an architecture for content-based publish/subscribe services. With its novel design in subscription installation, subsc...
Yingwu Zhu, Yiming Hu
IEEECGIV
2005
IEEE
16 years 8 days ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
155
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INFOCOM
2005
IEEE
16 years 8 days ago
Farsighted users harness network time-diversity
Abstract— Fluctuations in network conditions are a common phenomenon. They arise in the current wired Internet due to changes in demand, and in wireless networks due to changing ...
Peter B. Key, Laurent Massoulié, Milan Vojn...
INFOCOM
2005
IEEE
16 years 8 days ago
Interference-aware routing in multihop wireless networks using directional antennas
— Recent research has shown that interference can make a significant impact on the performance of multihop wireless networks. Researchers have studied interference-aware topolog...
Jian Tang, Guoliang Xue, Christopher Chandler, Wei...
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